601: Game Theory
đ˛Board games
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GIR-Bench: Versatile Benchmark for Generating Images with Reasoning
đ¤spec-driven ai-assisted development
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Witch's Potion: A Spooky Halloween Mini-Game Built with Python OOP
đInteractive Learning
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The Abode of Salvation
âī¸Game Theory
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CAD-3D on the Atari ST
đšī¸Retro Gaming
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Text-Mode Games as First Haskell Projects
đĩGo
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Understanding Learning Through Behaviourism, Cognitivism, and Constructivism
đī¸Constructivism
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Using GLM-4.6 to reverse engineer Catan Universe browser game (WebGL and unity)
đ˛Board games
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7 AI Study Workflows Developers Use to Learn Faster (Prompt Recipes Included)
đŦAI Code Assistants
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Calling all OMSI (Bus Simulator) QoL enthusiasts. Let's build the definitive, simple, offline-only navigation overlay. (Volunteer effort, FREE for all)
đšī¸Itch.io
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Autumn Lisp Game Jam 2025
đšī¸Itch.io
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Geometric Nets: Unleashing the Power of Shape in AI by Arvind Sundararajan
đī¸Vector Databases
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Aerial additive manufacturing: drones to construct remote infrastructure
đ¨ī¸3D Printing
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Plan for Learning, Not Certainty
đSystem Thinking
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Setting up Static Website on AWS S3
đ¯Educational Games
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Bringing 3d-blockstack to Life
đšī¸Itch.io
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Games design themselves. From RTS to Tactical Strategy game
đ§Code Refactoring Patterns
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